Introduction
When I first started learning programming, I wanted a way to understand core concepts visually. That’s when I discovered Scratch, a block-based programming language perfect for beginners. My project, the Hungry Cat Game, helped me grasp fundamental programming ideas in an interactive and engaging way.Building the Hungry Cat Game
The goal was simple: control a cat that chases and eats mice to score points. Here’s how I implemented it:Key Programming Concepts Used
Motion Blocks: Made the mouse glide to random positions on the screen.
Control Blocks: Used forever loops and if-then conditions to detect collisions.
Looks & Sound Blocks: Switched costumes for animations and added sound effects like "meow" and "chomp."
Variables: Tracked the score each time the cat caught the mouse.
Challenges & Debugging
At first, the mouse didn’t respawn after being eaten. I fixed this by adding hide and show blocks with a short wait time, ensuring the mouse reappeared correctly.Insights Gained About Programming
Sequencing Matters
The order of blocks affected gameplay. For example, playing the sound before hiding the mouse made the experience smoother.
Events Drive Logic
The game relied on event triggers like:
When green flag clicked (to start)
When key pressed (for controls)
Debugging is Essential
Testing small parts of the code first prevented frustration later.
Scratch vs. Other Programming Languages
While Scratch simplified learning, I compared it to other languages:Easiest Language?
For now, Scratch wins because its visual blocks make programming feel intuitive.Conclusion
Scratch is an excellent tool for learning computational thinking, loops, and conditionals. While it may not be suitable for complex applications, it’s a fantastic starting point for new programmers.Check out my project here: Hungry Cat Game
References
CompTIA. (2023). Programming languages. In Certmaster Learn Tech+ (Chap. 10).
Wing, J. M. (2006). Computational thinking. Communications of the ACM, 49(3), 33-35. DOI:10.1145/1118178.1118215
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